Multithreading is a process of executing multiple threads simultaneously.
Thread is basically a lightweight subprocess, a smallest unit of processing. Multiprocessing and multithreading, both are used to achieve multitasking. But we use multithreading than mulitprocessing because threads share a common memory area. They don't allocate separate memory area so save memory, and context-switching between the threads takes less time than processes.
Multithreading is mostly used in games, animation etc.
Multitasking is a process of executing multiple tasks simultaneously. We use multitasking to utilize the CPU.
Multitasking can be achieved by two ways:
1)Process-based Multitasking (Multiprocessing)
Each process have its own address in memory i.e. each process allocates separate memory area.
Process is heavyweight.
Cost of communication between the process is high.
Switching from one process to another require some time for saving and loading registers, memory maps, updating lists etc.
2)Thread-based Multitasking (Multithreading)
Threads share the same address space.
Thread is lightweight.
Cost of communication between the thread is low.
Note:At least one process is required for each thread.
What is Thread?
A thread is a lightweight subprocess, a smallest unit of processing. It is a separate path of execution. It shares the memory area of process.
As shown in the above figure, thread is executed inside the process. There is context-switching between the threads. There can be multiple processes inside the OS and one process can have multiple threads.