Simple Car Racing Game Code in C++If you're dealing with visuals, writing a game demands some solid programming skills as well as a strong grasp of a few APIs, such as OpenGL and DirectX. For C++ programmers, there are a few gaming engines available to make the process straightforward. Necessary Header filesThe dos.h is a C language header file. This library includes routines for handling interrupts, making sound, handling dates and times, etc. It is exclusive to Borland and functions with compilers like Turbo C Compiler. It is simpler for the user to use the built-in functionality when the <windows.h> header file is used to access the Win32 API methods. If the built-in functions are utilized or included in the main file, Win32 executable is used in the source code. The library and the functions used in libraries like <stdio.h> or <stdlib.h> are specifically included in the header file. It uses various components that enable modification, extension, and replacement of the items in libraries in addition to the capabilities of macros. The string functions that enable the inclusion of C library functions in the Windows kernel utilize UNICODE. Program for car racing game in C++OUTPUT: -------------------------- | Car Game | -------------------------- 1. Start Game 2. Instructions 3. Quit Select option: 2 Instructions ---------------- Avoid Cars by moving left or right. Press 'a' to move left Press 'd' to move right Press 'escape' to exit Press any key to go back to menu 1 Explanation:
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