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How to Add Splash Screen in Java?

User experience is critical in the quick-paced field of software development. Adding a properly designed splash screen to your Java programme can help to capture users' attention immediately away. In addition to offering a visually pleasing opening, a splash screen reassures consumers that the program is loading. In this section, we will learn how to implement splash screen in Java. We will look at how to make a sophisticated, business-like splash screen in Java in this section.

Uses of Splash Screen

Splash screens are more than just static images; they are thoughtfully crafted introductions that establish the user's experience with the program.

1. Give Feedback

When an application is loading, users like to see visual indicators that let them know. A splash screen provides a comforting visual cue.

2. Strengthening Brand

Adding your application's logo or other branding components to the splash screen will help it stand out. This is your opportunity to leave a lasting impression.

3. Involve Users

As users wait for the main application to load, a splash screen prevents them from becoming disinterested and gives the impression that it is slow or unresponsive.

Implementing a Splash Screen in Java

In Java, a splash screen can be implemented using Swing components. Here are the key components and steps involved:

1. JWindow

A lightweight container that is used as the basis for creating a splash screen. It does not have a title bar or decorations.

2. Timer

Used to control the duration of the splash screen. After a specified time, the splash screen is closed automatically.

3. Customization

The content of the splash screen can be customized based on the application's requirements. It may include adding images, logos, progress bars, or any other visual elements.

Duration and Timing

1. Controlled Display Time

Splash screens are meant to be shown for a brief introduction without obstructing access to the main application. They are typically displayed for a few seconds. We may adjust how long the splash screen lasts with a timer. The splash screen is automatically closed after a predetermined amount of time, giving the primary application full focus.

Step 1: Create the Image for the Splash Screen

Spend some time creating an eye-catching graphic that captures the spirit of your application before diving into the code. To make the splash screen visually appealing, think about using pertinent visuals, colors, and branding components. Make sure the picture is of excellent quality and complies with suggested file types, such as PNG or JPEG.

Step 2: Configuring the Classroom Splash Screen

In Java, a specialized class must be created in order to create a splash screen. The class will control the splash screen picture display and extend JWindow. It will also regulate how long the splash screen lasts. It is an illustration of how it's done:


How to Add Splash Screen in Java


To manage the splash screen's display and concealing in this example, a SplashScreen class is built. By altering the showSplash() method, we can change the splash screen's content. The path to own splash screen image should be used instead of "splash.png". Do not forget to modify the value supplied to the SplashScreen constructor in order to alter the splash screen's duration. It is set at 3000 milliseconds (3 seconds) in this example.

Step 3: Execute and Compile

Assemble the class SplashScreen. Put the real path of your splash screen image in place of "splash.png". The splash screen will appear when your application launches and remains on screen for the predetermined amount of time before switching to the application window.


Adding a splash screen to your Java program gives it a more polished appearance and gives consumers a visually stimulating introduction while it loads. The section offers a basic method; we can add animations, progress bars, or other components to personalize your splash screen fully. By focusing on those critical initial moments, we may improve the user experience and provide the foundation for a satisfying interaction with your Java program.

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