C++ thread_localIn this article, you will learn about the thread_local in C++ with its syntax and examples. What is the thread_local?The thread_local keyword allows you to declare variables with thread-local storage duration. It means that each thread accessing the variable will get its copy of that variable. Syntax:It has the following syntax: Here, each thread will have its copy of the variable var. If one thread modifies var, it will not affect the value of var in other threads. Some key points about thread_local variables:
The thread_local keyword is valuable when you want a variable to be private to each thread rather than shared between all threads. It avoids explicitly passing the variable between threads and protects against race conditions around access. Everyday use cases for thread_local include per-thread caches, per-thread random number generators, logging, metrics collectors specific to individual threads, etc. What are the properties of thread local storage?Here are some of the main properties and behaviours of thread local storage (TLS) in C++:
Thread_local variables have a lifetime tied to the thread where they are initialized upon first access. Their visibility is thread-specific, with each thread getting its copy. The scope depends on the context, and it could be restricted to a block, shared within a class, or available globally after declaration. Examples of C++ thread_localExample 1: Let's take an example to illustrate the use of Thread_local Storage in C++. Output: Thread ID: 12345 - Thread Local Variable: 1 Thread ID: 67890 - Thread Local Variable: 1 Main Thread ID: 98765 - Thread Local Variable: 0 Example 2: Let us take a C++ program that shows how to use thread-local storage. Output: Thread ID: 12345 - Thread Local Variable: 1 Thread ID: 67890 - Thread Local Variable: 1 Main Thread ID: 98765 - Thread Local Variable: 0 Static Thread Local StorageThe thread_local keyword allows for variables to be declared so that each thread accessing the variable gets its copy. It allows multiple threads to use the same variable without having to explicitly pass around the data between threads. It also avoids race conditions and complexity by locking shared data. Each thread copy is allocated upon first access and freed when the thread terminates. For static thread-local variables, this per-thread allocation happens only once on first access, with the storage persisting for the program's life. However, like with automatic thread_local variables, each thread still gets its private copy. It makes thread_local useful for encapsulating thread-specific data like caches, loggers, user context, etc. However, care needs to be taken if accessing the thread_local variable via a pointer instead of directly. The pointer needs to be appropriately managed according to per-thread lifetimes. The isolation and fast access of thread-local storage come at the cost of more memory usage by having separate copies for each thread. Example of static local storageExample 1: Let's take an example to illustrate the use of static thread_local storage in C++. Output: Thread ID: 12345 - Static Thread Local Variable: 1 Thread ID: 67890 - Static Thread Local Variable: 1 Main Thread ID: 98765 - Static Thread Local Variable: 0 Rules and Limitations of C++ thread_localHere are some fundamental rules and limitations to keep in mind when using thread_local in C++:
In summary, thread_local is very useful, but some limitations around the order of destruction, Initialization, overhead, and scope support must be considered during use. Next TopicDFA-based division in C++ |
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