Memory Management in JavaIn Java, memory management is the process of allocation and de-allocation of objects, called Memory management. Java does memory management automatically. Java uses an automatic memory management system called a garbage collector. Thus, we are not required to implement memory management logic in our application. Java memory management divides into two major parts:
JVM Memory StructureJVM creates various run time data areas in a heap. These areas are used during the program execution. The memory areas are destroyed when JVM exits, whereas the data areas are destroyed when the thread exits. Method AreaMethod Area is a part of the heap memory which is shared among all the threads. It creates when the JVM starts up. It is used to store class structure, superclass name, interface name, and constructors. The JVM stores the following kinds of information in the method area:
Heap AreaHeap stores the actual objects. It creates when the JVM starts up. The user can control the heap if needed. It can be of fixed or dynamic size. When you use a new keyword, the JVM creates an instance for the object in a heap. While the reference of that object stores in the stack. There exists only one heap for each running JVM process. When heap becomes full, the garbage is collected. For example: The above statement creates an object of the StringBuilder class. The object allocates to the heap, and the reference sb allocates to stack. Heap is divided into the following parts:
Reference TypeThere are four types of references: Strong, Weak, Soft, and Phantom reference. The difference among the types of references is that the objects on the heap they refer to are eligible for garbage collecting under the different criteria. Strong reference: It is very simple as we use it in our daily programming. Any object which has Strong reference attached to it is not eligible for garbage collection. We can create a strong reference by using the following statement: Weak Reference: It does not survive after the next garbage collection process. If we are not sure when the data will be requested again. In this condition, we can create a weak reference to it. In case, if the garbage collector processes, it destroys the object. When we again try to retrieve that object, we get a null value. It is defined in java.lang.ref.WeakReference class. We can create a weak reference by using the following statement: Soft Reference: It is collected when the application is running low on memory. The garbage collector does not collect the softly reachable objects. All soft referenced object s are collected before it throws an OutOfMemoryError. We can create a soft reference by using the following statement: Phantom Reference: It is available in java.lang.ref package. It is defined in java.lang.ref.PhantomReference class. The object which has only phantom reference pointing them can be collected whenever garbage collector wants to collect. We can create a phantom reference by using the following statement: Stack AreaStack Area generates when a thread creates. It can be of either fixed or dynamic size. The stack memory is allocated per thread. It is used to store data and partial results. It contains references to heap objects. It also holds the value itself rather than a reference to an object from the heap. The variables which are stored in the stack have certain visibility, called scope. Stack Frame: Stack frame is a data structure that contains the thread?s data. Thread data represents the state of the thread in the current method.
Native Method StackIt is also known as C stack. It is a stack for native code written in a language other than Java. Java Native Interface (JNI) calls the native stack. The performance of the native stack depends on the OS. PC RegistersEach thread has a Program Counter (PC) register associated with it. PC register stores the return address or a native pointer. It also contains the address of the JVM instructions currently being executed. Working of Garbage CollectorGarbage Collector OverviewWhen a program executes in Java, it uses memory in different ways. The heap is a part of memory where objects live. It?s the only part of memory that involved in the garbage collection process. It is also known as garbage collectible heap. All the garbage collection makes sure that the heap has as much free space as possible. The function of the garbage collector is to find and delete the objects that cannot be reached. Object AllocationWhen an object allocates, the JRockit JVM checks the size of the object. It distinguishes between small and large objects. The small and large size depends on the JVM version, heap size, garbage collection strategy, and platform used. The size of an object is usually between 2 to 128 KB. The small objects are stored in Thread Local Area (TLA) which is a free chunk of the heap. TLA does not synchronize with other threads. When TLA becomes full, it requests for new TLA. On the other hand, large objects that do not fit inside the TLA directly allocated into the heap. If a thread is using the young space, it directly stored in the old space. The large object requires more synchronization between the threads. What does Java Garbage Collector?JVM controls the garbage collector. JVM decides when to perform the garbage collection. We can also request to the JVM to run the garbage collector. But there is no guarantee under any conditions that the JVM will comply. JVM runs the garbage collector if it senses that memory is running low. When Java program request for the garbage collector, the JVM usually grants the request in short order. It does not make sure that the requests accept. The point to understand is that "when an object becomes eligible for garbage collection?" Every Java program has more than one thread. Each thread has its execution stack. There is a thread to run in Java program that is a main() method. Now we can say that an object is eligible for garbage collection when no live thread can access it. The garbage collector considers that object as eligible for deletion. If a program has a reference variable that refers to an object, that reference variable available to live thread, this object is called reachable. Here a question arises that "Can a Java application run out of memory?" The answer is yes. The garbage collection system attempts to objects from the memory when they are not in use. Though, if you are maintaining many live objects, garbage collection does not guarantee that there is enough memory. Only available memory will be managed effectively. Types of Garbage CollectionThere are five types of garbage collection are as follows:
Mark and Sweep AlgorithmJRockit JVM uses the mark, and sweep algorithm for performing the garbage collection. It contains two phases, the mark phase, and the sweep phase. Mark Phase: Objects that are accessible from the threads, native handles, and other GC root sources are marked as live. Every object tree has more than one root objects. GC root is always reachable. So any object that has a garbage collection root at its root. It identifies and marks all objects that are in use, and the remaining can be considered garbage. Sweep Phase: In this phase, the heap is traversed to find the gap between the live objects. These gaps are recorded in the free list and are available for new object allocation. There are two improved versions of mark and sweep:
Concurrent Mark and SweepIt allows the threads to continue running during a large portion of the garbage collection. There are following types of marking:
Parallel Mark and SweepIt uses all available CPU in the system for performing the garbage collection as fast as possible. It is also called the parallel garbage collector. Threads do not execute when the parallel garbage collection executes. Pros of Mark and Sweep
Cons of Mark and Sweep
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